Human-first design
for complex industries.
From AI to mining, healthcare, and SaaS. Designing products that simplify tasks, cut costs, and make complexity a little less boring.
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Cerberus
Building a unified design language for large-scale mining software
Designed and implemented a scalable design system unifying UI patterns and accessibility across open-pit and underground mining products supporting core production processes.
Cerberus
Building a unified design language for large-scale mining software
Designed and implemented a scalable design system unifying UI patterns and accessibility across open-pit and underground mining products supporting core production processes.
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Mitigal
Turning maritime risk into structured, recoverable workflows
Designed and shipped a platform that accelerated maritime claims, enabling six figure USD recoveries while reducing resolution time from weeks to days.
Mitigal
Turning maritime risk into structured, recoverable workflows
Designed and shipped a platform that accelerated maritime claims, enabling six figure USD recoveries while reducing resolution time from weeks to days.
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Wapii
Mobility app helping drivers find, reserve, and pay for parking in real time.
Redesigned the mobile app and created a UI kit from scratch to simplify parking discovery, booking, and payment flows for everyday urban drivers.
Wapii
Mobility app helping drivers find, reserve, and pay for parking in real time.
Redesigned the mobile app and created a UI kit from scratch to simplify parking discovery, booking, and payment flows for everyday urban drivers.
Product Designer
Design with purpose.
Clarity and structure give me the freedom to explore with confidence. I apply that mindset when I’m designing products for real people.
Off-screen, you’ll find me outdoors with my Pentax, chasing the perfect sunset.
Based in Vancouver, BC.
Off-screen, you’ll find me outdoors with my Pentax, chasing the perfect sunset.
Based in Vancouver, BC.
#Craft
Side projects, visual experiments, and things that keep me curious.












Soon..